[This is preliminary documentation and is subject to change.]

A SceneObject is the parent object of all objects for use in a Scene. As such it contains base functions expected from all scene objects.

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public class SceneObject : MarshalByRefObject

Inheritance Hierarchy

See Also