[This is preliminary documentation and is subject to change.]
A Designer-only Folder object, used by the end user to group collections of objects together
This is for quick referencing only, rather than having to traverse the entire hierarchy.
Attached objects will not participate in the simulation.
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public class Folder : SceneObject |
Inheritance Hierarchy
System..::.Object
System..::.MarshalByRefObject
IcarusSceneEngine..::.SceneObject
IcarusSceneEngine..::.Folder
System..::.MarshalByRefObject
IcarusSceneEngine..::.SceneObject
IcarusSceneEngine..::.Folder