[This is preliminary documentation and is subject to change.]

A Designer-only Folder object, used by the end user to group collections of objects together This is for quick referencing only, rather than having to traverse the entire hierarchy. Attached objects will not participate in the simulation.

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public class Folder : SceneObject

Inheritance Hierarchy

See Also