[This is preliminary documentation and is subject to change.]
An Application represents the main application that runs on top of Icarus.
Typically as an external Script or as an external Assembly
This is the base class from which to derive all applications. This application class
is more about high level scene coordination. If custom rendering is required, then
these should be instantiated as new SceneObject descendents.
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public abstract class IcarusApplication : SceneObject |
Inheritance Hierarchy
System..::.Object
System..::.MarshalByRefObject
IcarusSceneEngine..::.SceneObject
IcarusSceneEngine..::.IcarusApplication
Icarus..::.Inspector
System..::.MarshalByRefObject
IcarusSceneEngine..::.SceneObject
IcarusSceneEngine..::.IcarusApplication
Icarus..::.Inspector