[This is preliminary documentation and is subject to change.]

Create the mesh in a Vertex Buffer Object-compatible array

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public class MeshFrame

Inheritance Hierarchy

System..::.Object
  IcarusSceneEngine..::.MeshFrame

See Also