[This is preliminary documentation and is subject to change.]

If Enabled, the Object will participate in the Scene and Render accordingly. Also, if Enabled, all child objects will subsequently Step the Simulation and Render accordingly.

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public bool Enabled { get; set; }

See Also