[This is preliminary documentation and is subject to change.]
An attached set of Spaces objects. These objects are also directly referencable in the main object list
But are used here for efficiency in maintaining the correct physics structure and initialisation procedures
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public override void InitialiseSimulation( SceneObject Sender ) |
Parameters
- Sender
- Type: IcarusSceneEngine..::.SceneObject
[Missing <param> documentation for "Sender"]