[This is preliminary documentation and is subject to change.]

An attached set of Spaces objects. These objects are also directly referencable in the main object list But are used here for efficiency in maintaining the correct physics structure and initialisation procedures

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public override void InitialiseSimulation(
	SceneObject Sender
)

Parameters

Sender
Type: IcarusSceneEngine..::.SceneObject

[Missing <param> documentation for "Sender"]

See Also