[This is preliminary documentation and is subject to change.]

Render the viewport, using the current referenced ViewCam to represent the camera

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public override void RenderNormal(
	RenderStruct render
)

Parameters

render
Type: IcarusSceneEngine..::.RenderStruct

[Missing <param> documentation for "render"]

See Also