[This is preliminary documentation and is subject to change.]

Used to quickly pass all render information to child objects, without having to pass tons of parameters

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public class RenderStruct

Inheritance Hierarchy

System..::.Object
  IcarusSceneEngine..::.RenderStruct

See Also