[This is preliminary documentation and is subject to change.]
Render the viewport, using the current referenced ViewCam to represent the camera
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public override void RenderDesign( RenderStruct render ) |
Parameters
- render
- Type: IcarusSceneEngine..::.RenderStruct
[Missing <param> documentation for "render"]