[This is preliminary documentation and is subject to change.]

Initializes a new instance of the Triangle class.

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public Triangle(
	Vector p1,
	Vector p2,
	Vector p3,
	Vector n1,
	Vector n2,
	Vector n3,
	TextureMap t1,
	TextureMap t2,
	TextureMap t3
)

Parameters

p1
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "p1"]

p2
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "p2"]

p3
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "p3"]

n1
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "n1"]

n2
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "n2"]

n3
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "n3"]

t1
Type: IcarusSceneEngine..::.TextureMap

[Missing <param> documentation for "t1"]

t2
Type: IcarusSceneEngine..::.TextureMap

[Missing <param> documentation for "t2"]

t3
Type: IcarusSceneEngine..::.TextureMap

[Missing <param> documentation for "t3"]

See Also