[This is preliminary documentation and is subject to change.]
Initializes a new instance of the Triangle class.
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public Triangle( Vector p1, Vector p2, Vector p3, Vector n1, Vector n2, Vector n3, TextureMap t1, TextureMap t2, TextureMap t3 ) |
Parameters
- p1
- Type: IcarusSceneEngine..::.Vector
[Missing <param> documentation for "p1"]
- p2
- Type: IcarusSceneEngine..::.Vector
[Missing <param> documentation for "p2"]
- p3
- Type: IcarusSceneEngine..::.Vector
[Missing <param> documentation for "p3"]
- n1
- Type: IcarusSceneEngine..::.Vector
[Missing <param> documentation for "n1"]
- n2
- Type: IcarusSceneEngine..::.Vector
[Missing <param> documentation for "n2"]
- n3
- Type: IcarusSceneEngine..::.Vector
[Missing <param> documentation for "n3"]
- t1
- Type: IcarusSceneEngine..::.TextureMap
[Missing <param> documentation for "t1"]
- t2
- Type: IcarusSceneEngine..::.TextureMap
[Missing <param> documentation for "t2"]
- t3
- Type: IcarusSceneEngine..::.TextureMap
[Missing <param> documentation for "t3"]