[This is preliminary documentation and is subject to change.]
An overridable function to get the name of the Object, useful
for fixed objects, or providing read-only references, etc..
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
protected virtual string getname() |