[This is preliminary documentation and is subject to change.]

An overridable function to get the name of the Object, useful for fixed objects, or providing read-only references, etc..

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
protected virtual string getname()

Return Value

The object name

See Also