[This is preliminary documentation and is subject to change.]
Initialise the object at the start of Simulation. This hierarchially calls all InitialiseSimulations in all children
Note that if the object is Disabled at the time of main simulation start,
then InitialiseSimulation is NOT called. It is up to the developer to
determine if a live call is needed should Enabled be set to True later.
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public virtual void InitialiseSimulation( SceneObject Sender ) |
Parameters
- Sender
- Type: IcarusSceneEngine..::.SceneObject
[Missing <param> documentation for "Sender"]