[This is preliminary documentation and is subject to change.]
An enumerator to pass through all the child objects (not recursively)
for a specific type
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public IEnumerable ChildEnumerator( string type ) |
Parameters
- type
- Type: System..::.String
Pass the Fully-Qualified type name to search for
Return Value
[Missing <returns> documentation for M:IcarusSceneEngine.SceneObject.ChildEnumerator(System.String)]