[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for M:IcarusSceneEngine.MeshFrame.AddVertex(IcarusSceneEngine.Vector,IcarusSceneEngine.Vector,IcarusSceneEngine.TextureMap)]

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public void AddVertex(
	Vector V,
	Vector N,
	TextureMap T
)

Parameters

V
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "V"]

N
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "N"]

T
Type: IcarusSceneEngine..::.TextureMap

[Missing <param> documentation for "T"]

See Also