[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for M:IcarusSceneEngine.MeshFrame.AddFace(IcarusSceneEngine.Vector,IcarusSceneEngine.Vector,IcarusSceneEngine.Vector,IcarusSceneEngine.Vector,IcarusSceneEngine.Vector,IcarusSceneEngine.Vector,IcarusSceneEngine.TextureMap,IcarusSceneEngine.TextureMap,IcarusSceneEngine.TextureMap)]

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public void AddFace(
	Vector V1,
	Vector V2,
	Vector V3,
	Vector N1,
	Vector N2,
	Vector N3,
	TextureMap T1,
	TextureMap T2,
	TextureMap T3
)

Parameters

V1
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "V1"]

V2
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "V2"]

V3
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "V3"]

N1
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "N1"]

N2
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "N2"]

N3
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "N3"]

T1
Type: IcarusSceneEngine..::.TextureMap

[Missing <param> documentation for "T1"]

T2
Type: IcarusSceneEngine..::.TextureMap

[Missing <param> documentation for "T2"]

T3
Type: IcarusSceneEngine..::.TextureMap

[Missing <param> documentation for "T3"]

See Also