[This is preliminary documentation and is subject to change.]
This is the main Asset Manager class. From here, an attached "list of lists" is used to store each of the asset types
Assets are grouped by type to make searching faster
On initialisation, a new Asset type must register itself with the asset manager
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public class AssetManager |