[This is preliminary documentation and is subject to change.]
Sets up the default property of the structure to allow the MAtrix to be accessed in an Array manner
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
Parameters
- x
- Type: System..::.Int32
0..3
- y
- Type: System..::.Int32
0..3