[This is preliminary documentation and is subject to change.]

A collision ID represents a group ID for collision testing. The collision logic will result in a matching collision if the Collision ID from both objects are the same

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public string CollisionID { get; set; }

See Also