[This is preliminary documentation and is subject to change.]

Scale Vector A by the value "mult"

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public static Vector operator *(
	double mult,
	Vector A
)

Parameters

mult
Type: System..::.Double

[Missing <param> documentation for "mult"]

A
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "A"]

Return Value

A new Vector representing A multiplied by "mult"

See Also