[This is preliminary documentation and is subject to change.]

Multiply the Vector V by Matrix M

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public static Vector operator *(
	Matrix A,
	Vector B
)

Parameters

A
Type: IcarusSceneEngine..::.Matrix

[Missing <param> documentation for "A"]

B
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "B"]

Return Value

A new Vector

See Also