[This is preliminary documentation and is subject to change.]

Transform the vector by a given 4x4 matrix

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public void Transform(
	ref Matrix M
)

Parameters

M
Type: IcarusSceneEngine..::.Matrix%
Matrix to transform the vector

See Also