[This is preliminary documentation and is subject to change.]
Set this Vector to be the Normal derived from the Vector edges Origin to T2 and Origin to T3
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
Parameters
- Origin
- Type: IcarusSceneEngine..::.Vector%
Origin point of the Normal
- T2
- Type: IcarusSceneEngine..::.Vector%
Vector representing the "Left" edge
- T3
- Type: IcarusSceneEngine..::.Vector%
Vector representing the "Right" edge