[This is preliminary documentation and is subject to change.]
Set this Vector to be the Normal derived from the two vectors representing the edges of the Normal.
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
Parameters
- T1
- Type: IcarusSceneEngine..::.Vector%
The "Left" edge
- T2
- Type: IcarusSceneEngine..::.Vector%
The "Right" edge