[This is preliminary documentation and is subject to change.]
Set this vector to the cross product of A and B
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
Parameters
- A
- Type: IcarusSceneEngine..::.Vector%
[Missing <param> documentation for "A"]
- B
- Type: IcarusSceneEngine..::.Vector%
[Missing <param> documentation for "B"]