[This is preliminary documentation and is subject to change.]

Classify where a point is in relation to a plane (defined by a point/normal). Returns: 0 if approximately perpendicular 1 if in "front" -1 if "behind"

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public Classify ClassifyVector(
	Vector PlanePoint,
	Vector PlaneNormal
)

Parameters

PlanePoint
Type: IcarusSceneEngine..::.Vector
A point on the plane.
PlaneNormal
Type: IcarusSceneEngine..::.Vector
The normal of the plane.

Return Value

0 if approximately perpendicular 1 if in "front" -1 if "behind"

See Also