[This is preliminary documentation and is subject to change.]

Return the Dot Product between this vector and Vector B

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public double AngleCosine(
	ref Vector B
)

Parameters

B
Type: IcarusSceneEngine..::.Vector%

[Missing <param> documentation for "B"]

Return Value

[Missing <returns> documentation for M:IcarusSceneEngine.Vector.AngleCosine(IcarusSceneEngine.Vector@)]

See Also