[This is preliminary documentation and is subject to change.]
Create the trajectory based on an absolute Position and an absolute Target,
creating a direction vector.
The Normal is relative to the direction vector and represents the rotation
around the vector
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
Parameters
- initPosition
- Type: IcarusSceneEngine..::.Vector
Initial position (absolute)
- initTarget
- Type: IcarusSceneEngine..::.Vector
Initial target (absolute)
- initNormal
- Type: IcarusSceneEngine..::.Vector
Initial normal (relative)