[This is preliminary documentation and is subject to change.]
Create a mesh using Constructive Solid Geometry on two existing meshes
This is a basic geometry implementation at the moment
texturing, normals will be lost for the moment
it also only works on the primary LOD/frame mesh
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
Parameters
- Mesh1
- Type: IcarusSceneEngine..::.Mesh
First mesh
- Mesh2
- Type: IcarusSceneEngine..::.Mesh
Second mesh
- keep1
- Type: System..::.Boolean
Keep the polygons only in Mesh 1
- keepn
- Type: System..::.Boolean
Keep the polygons in both meshes
- keep2
- Type: System..::.Boolean
Keep the polygons only in Mesh 2