[This is preliminary documentation and is subject to change.]
Create a new 4x4 Matrix, initialising all values to "value"
Namespace:
IcarusSceneEngineAssembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public Matrix( double value ) |
Parameters
- value
- Type: System..::.Double
Value to initialise the Matrix to