[This is preliminary documentation and is subject to change.]

Create a new matrix representing a Vector

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public Matrix(
	Vector Position
)

Parameters

Position
Type: IcarusSceneEngine..::.Vector

[Missing <param> documentation for "Position"]

See Also