[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for M:IcarusSceneEngine.LoaderManager.LoadFile(IcarusSceneEngine.Asset)]

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public static void LoadFile(
	Asset file
)

Parameters

file
Type: IcarusSceneEngine..::.Asset

[Missing <param> documentation for "file"]

See Also