[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for M:IcarusSceneEngine.Glyph.FT_Glyph_To_Bitmap(System.IntPtr@,IcarusSceneEngine.FT_RENDER_MODES,System.Int32,System.Int32)]

Namespace:  IcarusSceneEngine
Assembly:  IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0

Syntax

C#
public static void FT_Glyph_To_Bitmap(
	out IntPtr glyph,
	FT_RENDER_MODES render_mode,
	int origin,
	int destroy
)

Parameters

glyph
Type: System..::.IntPtr%

[Missing <param> documentation for "glyph"]

render_mode
Type: IcarusSceneEngine..::.FT_RENDER_MODES

[Missing <param> documentation for "render_mode"]

origin
Type: System..::.Int32

[Missing <param> documentation for "origin"]

destroy
Type: System..::.Int32

[Missing <param> documentation for "destroy"]

See Also