[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for M:IcarusSceneEngine.Glyph.FT_Glyph_To_Bitmap(System.IntPtr@,IcarusSceneEngine.FT_RENDER_MODES,System.Int32,System.Int32)]
Assembly: IcarusSceneEngine (in IcarusSceneEngine)
Version: 1.0.0.0
Syntax
| C# |
|---|
public static void FT_Glyph_To_Bitmap( out IntPtr glyph, FT_RENDER_MODES render_mode, int origin, int destroy ) |
Parameters
- glyph
- Type: System..::.IntPtr%
[Missing <param> documentation for "glyph"]
- render_mode
- Type: IcarusSceneEngine..::.FT_RENDER_MODES
[Missing <param> documentation for "render_mode"]
- origin
- Type: System..::.Int32
[Missing <param> documentation for "origin"]
- destroy
- Type: System..::.Int32
[Missing <param> documentation for "destroy"]